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When does psychonauts 2 come out
When does psychonauts 2 come out




when does psychonauts 2 come out

Additionally, the team has simply matured in the 16 years since the first game’s release, adding greater nuance to these depictions. Schafer feels that the game comes from a place of empathy and humanity, rather than trying to punch down or alienate others. However, Double Fine is collaborating with the non-profit charity Take This and internal mental health experts provided by Microsoft for Psychonauts 2.

when does psychonauts 2 come out

Schafer acknowledged that some aspects of the first game, such as the asylum, could have been handled better in a recent Techradar interview. However, the game also tackles some serious issues relating to mental health, similar to the original Psychonauts. Playing through the demo is frequently a laugh-out-loud experience: you can project yourself into the minds of certain characters to see the world from their perspective, and it turns out some people are worryingly obsessed with bacon. “Tim will say: we want to do a level about this character’s brain, this is their issue and these are the things that we envision happening, and that small nucleus of a team quickly starts rapidly brainstorming and iterating to come up with a prototype of what that could be like,” Art Director on Psychonauts 2 Lisette Titre-Montgomery says. However, it became apparent that Double Fine couldn’t use regular development processes for the game, so developers were instead organised into small, cross-discipline teams assigned to specific levels, collaborating and improvising based on story prompts from Schafer. “It’s easy to forget one of those elements, but a really good Psychonauts level has all of them,” Schafer explains.

when does psychonauts 2 come out

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For example, Raz learns how to astrally project a flat, doodled version of himself to help solve puzzles in Cassie’s level. For Schafer, a Psychonauts level has a few distinctive aspects: an interesting host experiencing difficulties, a unique aesthetic and setting, and a gameplay twist. In another, you prepare meals using sentient ingredients for sock-puppet judges, juggling tasks as a contestant on a macabre gameshow. In one, you explore a bizarre amalgamation of a hospital and a casino, complete with a pill-swallowing pachinko machine. The original game is known for its creative levels and settings, a trend continued in this demo. The studio self-funded part of the game’s development and publishing rights were originally acquired by Starbreeze in 2017, until Microsoft purchased these rights and acquired Double Fine in 2019. Psychonauts 2 was partially funded by $3.8 million raised on crowdfunding platform Fig in 2016, a website founded by former Double Fine COO Justin Bailey. “We’re, at the end, trying to make a really entertaining, fun experience.” “It’s a humanist game, so I hope come out of it feeling good about being human beings,” Double Fine Studio Head Tim Schafer says. With Psychonauts 2, Double Fine is hoping to create a meaningful and lasting experience, whilst making sure that it’s fun to explore these colourful worlds right off the bat. Cassie splits different aspects of her personality into distinct paper-doll personas, only to lock them away in a surreal, dream-like library, unwilling or unable to acknowledge these aspects of herself. Take the psychic Cassie, who we meet in a gorgeous papercraft world. However outlandish, these elements all help to tell relatable stories that touch on mental health issues. To see this content please enable targeting cookies. Here, you use a range of psychic abilities to explore impossible landscapes, solve puzzles and fight the literal manifestations of negative thoughts, like anvil-wielding regrets. A direct sequel to the cult-classic Psychonauts, Double Fine’s 2005 debut game, you play as the psychic Raz, who can project himself into the brains of other characters to explore their inner thoughts and dreams realised as fantastical levels. To be fair, this feeling could easily have hit us at any time when playing through the demo for the upcoming platformer developed by Double Fine. At some point, while wise-cracking with a dodgy snake policeman, jumping on platforms made of floating teeth or boiling a talking egg, it sinks in: Psychonauts 2 is delightfully bonkers.






When does psychonauts 2 come out